POV-Ray : Newsgroups : povray.beta-test : Beta 36--32 vs. 64 bit : Re: Beta 36--32 vs. 64 bit Server Time
2 Jul 2024 10:22:12 EDT (-0400)
  Re: Beta 36--32 vs. 64 bit  
From: Le Forgeron
Date: 18 Mar 2010 10:12:29
Message: <4ba234cd@news.povray.org>
sevendy a écrit :
> Let me apologize ahead of time for not being at all specific, but when I
> compared 3.62, 32 vs. 64 bit, I saw roughly a factor of two improvement in
> elapsed time for the 64 bit.  With beta 36, 32 vs. 64, the improvement is only
> 10%. (I'm running Win7-64 on a i7-860.)
> 
> Anyone seeing similar results?

I have no time to test both on windows 32 & 64 bits (more over, my
hardware would be different as well as the OS: 2008R2 for 64, XP for 32)
But could you please report all the time (from the reported renders), so
that we could at least have an idea of your glose ?

For instance, if 3.62 32 was 2 hours, 3.62 64 1 hour, and 3.7b36 32/64
is roughly 1 hour, I do not see any issue.

If 3.7b36 32/64 is now 8 days, now that's a problem!

Please also report CPU, frequency & memory (total & available during
render, including used-swap size, as reported by task manager)



-- 
A good Manager will take you
through the forest, no mater what.
A Leader will take time to climb on a
Tree and say 'This is the wrong forest'.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.