|
![](/i/fill.gif) |
scott wrote:
> Cool it works! (I had to rename freeglut.dll to glut32.dll)
Oh, yeah, I forgot to mention that part. o_O
> Now to learn Haskell...
LOL! Um, yes. ;-)
You'd probably be best learning the pure part of Haskell first, since
this is the primary objective of Haskell. The impure part of Haskell is
just like any other language - but far, far more wordy. Thing is, OpenGL
is all *about* the impure part, so...
Post a reply to this message
|
![](/i/fill.gif) |