I've had no internet at home for the last 2 months, but that doesn't mean I
haven't been povving! This is something I came up with a few weeks ago. I'm
probably not the first person to attempt this, but I decided to experiment
with lens flare/bloom effects without any post-processing.
The trick is there's a mirror behind the camera with multiple normal maps
blended together (by averaging the texture), and another mirror just in
front of the camera that's part-reflective part-transparent. The transparent
part lets us see the scene, the reflective part shows the mirror behind,
which reflects multiple rays to trace all the samples needed for lens flare.
This is a ludicrously elaborate way to do things, and makes a simple scene
take AGES to render, but it's kind of fun to play with these things :)
I'll post an animation in p.b.a and source in p.b.s-f shortly...
--
Tek
http://evilsuperbrain.com
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