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Hi James:
The problem is that you are creating the sphere at your desired location
<0,0,10>, but the spherical pattern is at <0,0,0>. Just change the sphere
like the following and it will work:
//-----------------------------------
sphere {
<0, 0, 0>, 1
texture {pigment{ Clear}}
interior{
media{method 3
scattering{4,White}
density {spherical density_map
{ [0 rgb .01]
[0.4 rgb <1,0,0>]
[0.8 rgb <1,1,0>]
[1 rgb 1]
}
}
}
}
hollow
scale 2
translate <0,0,10>
}
//-----------------------------------
Regards,
--
Jaime Vives Piqueres
http://www.ignorancia.org
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