POV-Ray : Newsgroups : povray.off-topic : Modeling software : Re: Modeling software Server Time
4 Sep 2024 09:20:53 EDT (-0400)
  Re: Modeling software  
From: Darren New
Date: 5 Mar 2010 20:49:15
Message: <4b91b49b$1@news.povray.org>
Kene wrote:
> Totally agree. That is a beautiful view! I am working on a set of macros that
> will do just what you mentioned and I think in a user friendly way too. It does
> not seem like a popular thing to create a building design tool using POV-Ray SDL
> but I am trying anyway. Will post/announce some functioning set in a week or so.
> Hoping to convert to pure SDL too.

I did a somewhat lame version of this which I put on sourceforge under the 
name "lome".  It's a macro processor, but the macros I wrote for it first 
were for midieval archtecture.

I started with building interiors, however, which is a lot harder than 
exteriors, methinks, just because POV doesn't give as much help with 
bounding boxes as a mesh-based system could. So you can't just make a macro 
for the outside walls and repeat it for each floor, or everything in the 
whole building will be inside the same bounding box.  (My first attempt gave 
me seconds-per-pixel rates instead of pixels-per-second. :-)

But something interactive could be fun, yes. So far, Wings is the thing I've 
found it easiest to make buildings in, but it lacks niceities like the 
ability to put a wall across two other walls and have it actually join up 
seamlessly.


-- 
Darren New, San Diego CA, USA (PST)
   The question in today's corporate environment is not
   so much "what color is your parachute?" as it is
   "what color is your nose?"


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