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On 05.03.10 06:55, F. Hydrant wrote:
> Subtracting two isosurfaces to create a shell, portions of the shell where the
> inner (subtracted) surface should be visible are completely transparent. Some
> shadows are cast by the invisible shell. Other shapes I've tried do not do
> this.
You need to use all_intersections if you want to use isosurfaces like this
in CSG. This is explained in the document section about isosurfaces, see
<http://www.povray.org/documentation/view/3.6.1/300/>.
Thorsten, POV-Team
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