POV-Ray : Newsgroups : povray.off-topic : Pixel shader question : Re: Pixel shader question Server Time
4 Sep 2024 09:21:25 EDT (-0400)
  Re: Pixel shader question  
From: Darren New
Date: 3 Mar 2010 11:09:48
Message: <4b8e89cc$1@news.povray.org>
scott wrote:
> Transferring textures between the CPU and GPU on a per frame basis is 
> never a good thing for performance!

True. Right now it's just proof-of-concept and figuring out the algorithms. 
If the point wasn't a live camera, I'd let it take three seconds a frame if 
it had to. :-)

Right now I'm still in the version-zero thrashing around bit, after which 
I'll actually figure out what shape the program should have. :-)

-- 
Darren New, San Diego CA, USA (PST)
   The question in today's corporate environment is not
   so much "what color is your parachute?" as it is
   "what color is your nose?"


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