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Jim Holsenback wrote:
> "Stephen" <mca### [at] aolDOTcom> wrote in message
> news:4b827e01$1@news.povray.org...
>> line with the horizon. I wonder if changing the orientation of the scene
>
> thanks for the tip ... I'll give that a try!
>
>> one block through to another. You can add a degree of randomness (if you
>
> ha-ha ... yes the texture was just a quick and dirty effort for now,
> I have a little random routine that I had not cloned from another scene yet!
>
random variation to the objects, for a while. Also a tab to translate
the texture would be useful.
>> Nice modelling BTW. Is the shape of the hourglass from RL?
>
> yes ... it WAS in the shop last year and didn't sell. I liked it so it's on
> my desk now ;-)
attractive, though.
> I'm having a good time with Bishop and I like it. Modelling in general is
> hard and it takes a lot of patience.
countryman StephenS, guiding its development. Wait until you try the
animation features ;)
> I've also had to get in the habit of
> saving more often especially when I finally get something looking like I
> want.
Hint: When you save a scene the last save is renamed as MyScene.bak, so
you can revert by renaming the extension to .bsp. Also, I like the Undo
Multiple feature.
--
Best Regards,
Stephen
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