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> High!
>
> Meanwhile, I managed to get surface views from my isosurface desert
> planet ("Ghurghusht")... the four pictures attached here show the same
> landscape from 17,000, 1,000, 200 and 80 metres above ground - with the
> last one, I got the render warning "Camera is inside a non-hollow object".
>
> Ghurghusht has a radius of about 5117 units and is placed 570,000 units
> from the origin... could it be that trace() is that inaccurate? Is there
> any way to get rid of it?
>
> See you in Khyberspace!
>
> Yadgar
>
Are you tracing against the actual surface, or the water's surface?
For the last image, you may be between the water and the ground. Try to
make your water transparent and hollow and see what it gives.
Alain
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