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"Mr" <nomail@nomail> schreef in bericht
news:web.4b7aa47193a56a007c139aae0@news.povray.org...
>
> Yes, Thomas, I have tried PovTree, but the only version (1.5) I could find
> (on
> the internet archive)
> http://web.archive.org/web/20051101175949/propro.ru/go/Wshop/povtree/povtree.html
> ....has greyed out export possibilities. That's too bad because it would
> have
> alowed me to generate a dummy mesh for the purpose of growing Ivy and a
> higher
> res blob based tree for rendering.
That is strange, because my copy of 1.5b (1) saves to blobs and (2) exports
to POV-Ray mesh (mesh2 and obj are greyed out; they were supposed to be
further implementations by Gena, which he never found time apparently to
complete).
> And as to the other two programs, their free versions have limitations.
> Thanks
> anyway.
Limitations indeed in maximum size. However, you can overcome that
limitation by using the height_fields as functions and applying a little
warp to them. Trick offered to us by Kirk Andrews IIRC. Example:
#declare F_HF =
function {
pigment {
image_map {
png "My_hf_map.png"
map_type 0
interpolate 2
}
warp {repeat x}
warp {repeat y}
scale 50
warp {
turbulence 0.2
octaves 1 //[6]
lambda 1 //[2]
omega 0.2 //[0.5]
}
scale 1/50
}
}
Thomas
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