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Robert Baer wrote:
> I am getting nowhere.
> *** copy of the last section of my POVRAY.INI ***
> ; Specify path to search for any files not found in current
> ; directory. Up to 10 such paths may be specified.
> ; These were added by the install process with your installation
> ; drive and directory already patched in.
> ;
>
> Library_Path=G:\PGLTECH\Lifter Docs\
> Library_Path=G:\WINNT\Fonts
> Library_Path=G:\Program Files\POV-Ray for Windows v3.5\INCLUDE
> ;SourceFile=G:\PGLTECH\Lifter Docs\build.pov ;; Unknown option, tries to open
> THIS file
> ;Input_File_Name=G:\PGLTECH\Lifter Docs\build.pov ;; makes zero difference
> ;Input_File_Name=build.pov ;; makes zero difference
> ; ** This file is G:\Program Files\POV-Ray for Windows v3.5\renderer\POVRAY.INI
> *** end copy ***
>
> As you can see, i tried variations to no avail.
> So...what the heck do i do?
>
>
Hi Robert,
library paths have quotes around the path.
E.g. Library_Path="E:\Graphics\B3D Data\Scenes\Tena Chep\Dream". And
these only refer to the folder not a file.
PovRay along with the scene.pov file. So there is no need to put them in
What happens if you try to render a simple scene with say just a box,
camera and a light source? Because this would not need other files, it
should render OK.
Moray will export two files in the directory (folder) the Moray scene is
saved in. If this scene is not rendered then open both the
the active tab press RUN. PovRay should render this without any extra
If not look in the PovRay messages window/tab and look for error messages.
Before you do, in PovRay, Options > Script I/O Restrictions > Allow
Read, Restricted Write
And
Options > Editor Window, select Auto-Reload Error file
This will jump the focus to any like in the Pov file that causes an error.
BTW there is a separate group for Moray on these newsgroups called moray.win
--
Best Regards,
Stephen
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