POV-Ray : Newsgroups : povray.off-topic : 3D graphics hardware tutorials : 3D graphics hardware tutorials Server Time
4 Sep 2024 11:16:24 EDT (-0400)
  3D graphics hardware tutorials  
From: Darren New
Date: 9 Feb 2010 15:59:38
Message: <4b71ccba$1@news.povray.org>
http://www.riemers.net/eng/Tutorials/xnacsharp.php

I found these very helpful. They aren't dumbed down like the o'reilly book, 
and you get to see how some of the effects like water are made on the chips.

They're a series of tutorials for using XNA, which is the free C# library 
that the XBox uses for games (and which will run under Windows too). But if 
you ever wondered what a pixel shader was or why you might care, it's 
interesting to read. They don't cover any "game engines"; it's just the 
low-level "put graphics on the screen" kind of things.

Probably not very advanced for anyone who has ever sent more than one 
triangle to a graphics card, but I found it interesting to go thru.

-- 
Darren New, San Diego CA, USA (PST)
   Forget "focus follows mouse." When do
   I get "focus follows gaze"?


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