POV-Ray : Newsgroups : povray.beta-test : Calling a macro in layered texture : Re: Calling a macro in layered texture Server Time
4 Jul 2024 12:49:34 EDT (-0400)
  Re: Calling a macro in layered texture  
From: Thomas de Groot
Date: 1 Feb 2010 10:24:11
Message: <4b66f21b$1@news.povray.org>
"Alain" <aze### [at] qwertyorg> schreef in bericht 
news:4b64ce04$1@news.povray.org...
> It would be safer to rewrite the macro ether as 3 macros (GammaColor3, 
> GammaColor4 and GammaColor5) or a single macro with another parameter to 
> sellect the number of dimention of the returned vector.
>

Yes, this is what I shall do eventually, for those cases where filter and/or 
transmit are used.

Thomas


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