Le_Forgeron <lef### [at] freefr> wrote:
> > Is there a way to calculate a bounding box for a spherical pigment
> > that uses turbulence?
> >
> Huh ?
> Bounding boxes apply to shapes, not pigment.
> Even with turbulence, the shape remains perfect.
> I might not have understood the query.
It would apply if he was using the pattern to create an isosurface.
It can also apply if you apply the turbulented spherical pattern to media.
I wonder if that's what he was referring to.
--
- Warp
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