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scott <sco### [at] scottcom> wrote:
> > Thank you. I appreciate your open-mindedness. I can perfectly accept
> > lack of human resources as a fine excuse, the others are just BS.
> I haven't really seen any valid *technical* reason why something like POV
> couldn't be ported to CUDA or OpenCL and run fine on the latest 3D cards.
> Most of the technical arguments against it are only valid for older cards
> (eg lack of double support, limits of number of instructions and branching
> etc).
I repeat: If it's seemingly so easy, please go ahead and just do it.
All the material is there, ready to be put together. What are you waiting
for?
It's like the path-tracing patch for povray (mc-pov): Instead of just
whining, someone went and just implemented it.
--
- Warp
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