POV-Ray : Newsgroups : povray.off-topic : GPU rendering : Re: Physically Correct rendering Server Time
4 Sep 2024 21:20:50 EDT (-0400)
  Re: Physically Correct rendering  
From: Warp
Date: 20 Jan 2010 12:49:10
Message: <4b574216@news.povray.org>
scott <sco### [at] scottcom> wrote:
> > Thank you.  I appreciate your open-mindedness.  I can perfectly accept 
> > lack of human resources as a fine excuse, the others are just BS.

> I haven't really seen any valid *technical* reason why something like POV 
> couldn't be ported to CUDA or OpenCL and run fine on the latest 3D cards. 
> Most of the technical arguments against it are only valid for older cards 
> (eg lack of double support, limits of number of instructions and branching 
> etc).

  I repeat: If it's seemingly so easy, please go ahead and just do it.
All the material is there, ready to be put together. What are you waiting
for?

  It's like the path-tracing patch for povray (mc-pov): Instead of just
whining, someone went and just implemented it.

-- 
                                                          - Warp


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