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"scott" <sco### [at] scottcom> wrote in message news:4b56be24@news.povray.org...
>
> It's surprising how easily you can get this effect by just blurring a
> couple of areas in photoshop by hand.
I did that a few years ago for an image I did... the rendering software I
was using didn't support depth of field, so after rendering the image, I
made a series of increasingly larger and feathered masks around the main
subject, inverted each one, and applied a succession of small (but
cumulative) Gaussian blurs to the image. I'm sure it didn't look anything
like a real macro lens or what 3D DOF could be with a better program, but it
was a nice effect.
I saw a great process for doing this with After Effects, too. If you render
a depth map (a B&W image of the scene where surfaces further from the camera
are darker and ones closer are lighter), there's a way to attach the depth
map to the DOF filter in AE, and have DOF without the tremendous rendering
overhead it usually seems to take.
--
Jack
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