> That's how a lot of tilt-shift images are able to give the impression that
> the viewer is looking at animated toys, instead of a film or image
> sequence of "real" objects. We have become accustomed to the subtle cue
> that a narrow depth of field (a feature of macro type lenses) means we're
> looking at something small. An artist can play with depth of field (as
> well as color saturation and other goodies) and create an illusion based
> on our acclimation to cinema and still photography. I once saw a guy do a
> pretty good tilt-shift simulation artificially (layer after layer of
> abstraction now...) in Poser of all things.
It's surprising how easily you can get this effect by just blurring a couple
of areas in photoshop by hand.
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