POV-Ray : Newsgroups : povray.off-topic : GPU rendering : Re: Physically Correct rendering Server Time
5 Sep 2024 01:21:06 EDT (-0400)
  Re: Physically Correct rendering  
From: Warp
Date: 19 Jan 2010 17:17:09
Message: <4b562f64@news.povray.org>
nemesis <nam### [at] gmailcom> wrote:
> Warp escreveu:
> >   Well, since the code is ready, go ahead and integrate it in POV-Ray,
> > rather than whining about it. It's not like POV-Ray is closed-source.

> Thought it was a genuine question of yours.  forget.

  What did I say to deserve that? I said: You have POV-Ray, open source,
and you have a library to calculate ray-triangle intersections with the
GPU, open source. What stops you from integrating the latter in the former?

> I'm not whining nor demanding povray to evolve, just thought people 
> around here would enjoy the idea that GPU's are finally getting ready to 
>   boost raytracing, despite many years of such trumpeting here and 
> elsewhere.

  Then go and do it.

-- 
                                                          - Warp


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