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nemesis <nam### [at] gmail com> wrote:
> Warp escreveu:
> > Well, since the code is ready, go ahead and integrate it in POV-Ray,
> > rather than whining about it. It's not like POV-Ray is closed-source.
> Thought it was a genuine question of yours. forget.
What did I say to deserve that? I said: You have POV-Ray, open source,
and you have a library to calculate ray-triangle intersections with the
GPU, open source. What stops you from integrating the latter in the former?
> I'm not whining nor demanding povray to evolve, just thought people
> around here would enjoy the idea that GPU's are finally getting ready to
> boost raytracing, despite many years of such trumpeting here and
> elsewhere.
Then go and do it.
--
- Warp
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