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nemesis wrote:
> gee, man!, it was just a hint. You clearly are all just fine with a
> slow raytracer for RSOCPs. That's fine to me, though it's sad to be
> nostalgic...
I'm *not* fine with a slow raytracer for RSOCPs. But, like you, I don't have
the skills to improve it, and unlike you I don't go around ranting that it
should support this and that, especially because I don't know anything about
GPU programming.
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