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Can anyone show me proper usage of the Shear_Trans macro.
This is a modification I made to the "Basic Scene" supplied on the
insert menu. Can't get it to parse.
#local A=<1,2,3>;
#local B=<1,2,3>;
#local C=<1,2,3>;
sphere {
0.0, 1
Shear_Trans(A,B,C)
texture {
pigment {
radial
frequency 8
color_map {
[0.00 color rgb <1.0,0.4,0.2> ]
[0.33 color rgb <0.2,0.4,1.0> ]
[0.66 color rgb <0.4,1.0,0.2> ]
[1.00 color rgb <1.0,0.4,0.2> ]
}
}
finish{
specular 0.6
}
}
}
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