POV-Ray : Newsgroups : povray.general : textures.inc : Re: textures.inc Server Time
30 Jul 2024 02:29:30 EDT (-0400)
  Re: textures.inc  
From: Sabrina Kilian
Date: 17 Jan 2010 10:30:04
Message: <4b532cfc$1@news.povray.org>
Thomas de Groot wrote:
> That is indeed the syntax. A texture is layered thus by successive textures, 
> the first being the lowest, until a new declaration is met. Of course, 
> transmit and/or filter are needed in the latter textures to make the layers 
> visible, but you know that of course :-)
> 
> I agree that it may seem odd as one expects some kind of wrapping as in most 
> if not all code, but there it is.
> 
> Thomas 
> 
> 

Okay, that explains it. I looked at the code, thinking about how a
#declare would work with, say, objects. I was making a copy of the
texture to swap some colors, and thought I had found something
interesting. That will teach me to try new things first thing in the
morning.


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