Darren New wrote:
> scott wrote:
>> Because nothing else will come along with a nice SDL like POV has.
>> Almost all other raytracers *require* you to use an external mesh
>> modeller to generate your scene - POV doesn't which IMO is its
>> strongest point.
>
> That, and excellent procedural textures, is why I'm interested in it. :-)
>
Honestly, that's one of my favorite parts :)
...Chambers
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