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nemesis wrote:
> http://www.youtube.com/watch?v=1mN0L6OQlTs
>
> seen elsewhere and then remembered I told Andrew games soon enough would be
> featuring scattering media. Though I thought of a Microsoft project I've seen
> before, this looks much more impressive. Will be showing up on this year's
> SIGGRAPH.
Note, it's going to be showing up in this year's SIGGRAPH Symposium on
Interactive 3D Graphics and Games, which is not that same as "SIGGRAPH"
which alone as a word, where it generally refers to the main SIGGRAPH
conference.
That said, the results look quite nice, although I think things along
the same lines have been previously (though the details of this
technique may well make able to render better scenes faster).
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