POV-Ray : Newsgroups : povray.off-topic : Avatar : Re: Avatar Server Time
4 Sep 2024 21:23:42 EDT (-0400)
  Re: Avatar  
From: Jim Henderson
Date: 15 Jan 2010 12:28:36
Message: <4b50a5c4$1@news.povray.org>
On Fri, 15 Jan 2010 09:27:03 -0500, Captain Jack wrote:

> "Jim Henderson" <nos### [at] nospamcom> wrote in message
> news:4b4faf1a$1@news.povray.org...
>> One thing that I'm wondering about this film in 3D - do they get the
>> focus right?  One of the problems I've read about current 3D
>> technologies (well, most of them going back in cinemas to the point it
>> was introduced) is that the focus is constant - things near and far are
>> in focus, and that can induce eye strain because your eyes tend to want
>> to focus on specific things, not everything (as I recall).
> 
> IMO, if there was an award for getting DOF right in a CG film, Avatar
> would win it. You really need to see it, it's really so well done that
> it's hard to describe, because I can't think of another film to compare
> it to. The film looks like it was shot with real lenses (which it sort
> of was... the built a special "camera" that let the Cameron walk through
> the CG set, "seeing" the plants and setting up his shots using simulated
> lenses).
> 
> There's some great "making of" articles at www.cgsociety.org that show
> some of the work that went into it.

Interesting, I may just have to go see it in 3D in the cinema if that's 
the case; I've heard rumour that projectors using DLP may be able to 
handle some 3D projection (and I've got one), but this is starting to 
intrigue me now.... :-)

Jim


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.