POV-Ray : Newsgroups : povray.off-topic : GPU rendering : Re: GPU rendering Server Time
5 Sep 2024 05:19:08 EDT (-0400)
  Re: GPU rendering  
From: nemesis
Date: 14 Jan 2010 19:52:48
Message: <4b4fbc60$1@news.povray.org>
Warp wrote:
> Darren New <dne### [at] sanrrcom> wrote:
>> nemesis wrote:
>>> A path tracer sports physically correct rendering, 
> 
>> Well, maybe "closer to physically correct rendering".  Let me know when you 
>> have a ray tracer that supports creating diffraction gratings without cheating.
> 
>   I won't consider a renderer "physically correct" until you create a
> scene to replicate the double-slit experiment and the renderer gives the
> correct image.

light transport is hard enough without taking in consideration light's 
dual nature. :P


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