Darren New <dne### [at] san rr com> wrote:
> nemesis wrote:
> > A path tracer sports physically correct rendering,
> Well, maybe "closer to physically correct rendering". Let me know when you
> have a ray tracer that supports creating diffraction gratings without cheating.
I won't consider a renderer "physically correct" until you create a
scene to replicate the double-slit experiment and the renderer gives the
correct image.
--
- Warp
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