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Le_Forgeron escribió:
>
> Manual bounding is not clipping.
>
> From my historical knowledge: windows-pov got a default +MB3 whereas
> unix sticked to +MB25
> Maybe the 3.7 get a uniform value for all ?
> With so few objects, bounding would be turned off, which might explains
> your issue.
>
> Whatever, if you want to clip, use clipping_by.
>
What is it that makes you think that i want to clip? I want to bound.
The objects should look as two lenticular shapes. Is just a test.
I have more complex objects prperly bounded_by, to speed render, that
rendered ok with beta 34, and now don't render as they should, and the
objects are exactly the same.
+MB25 gives the same (wrong) results in this beta.
Thank You
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