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andrel escreveu:
> On 13-1-2010 21:52, nemesis wrote:
>> andrel escreveu:
>>>>> What I think is that ATM GPU's are useful for trangulations and
>>>>> that the result is near real life. As far as I have heard the
>>>>> rendering is less physical correct and more is faked. I though they
>>>>> were a bit lacking in multiple reflection and refraction, in media
>>>>> and possibly also in versatility of procedural textures. I am not a
>>>>> gamer, so I don't actually know for sure.
>>>>
>>>> I show you a link for a video of a physically-based path tracer
>>>> running on GPU and yet you talk about limited game tech...
>>>>
>>> No I didn't.
>>
>> Those words are yours.
>>
> Which?
I think is that ATM GPU's are useful for trangulations and
that the result is near real life. As far as I have heard the
rendering is less physical correct and more is faked. I though they
were a bit lacking in multiple reflection and refraction, in media
and possibly also in versatility of procedural textures. I am not a
gamer, so I don't actually know for sure.
--
a game sig: http://tinyurl.com/d3rxz9
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