POV-Ray : Newsgroups : povray.off-topic : GPU rendering : Re: GPU rendering Server Time
4 Sep 2024 21:17:43 EDT (-0400)
  Re: GPU rendering  
From: nemesis
Date: 13 Jan 2010 11:48:25
Message: <4b4df959@news.povray.org>
Invisible escreveu:
> Scan-line rendering is way, way faster than any conceivable ray-tracing 
> algorithm. And yet, people still use ray tracers...

yes, and in coming years will be using several magnitudes faster 
GPU-bound ones based on industry-standard triangle meshes.

-- 
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