POV-Ray : Newsgroups : povray.off-topic : GPU rendering : Re: GPU rendering Server Time
4 Sep 2024 15:19:33 EDT (-0400)
  Re: GPU rendering  
From: nemesis
Date: 11 Jan 2010 12:37:37
Message: <4b4b61e1@news.povray.org>
Warp escreveu:
>   There's a difference: Most raytracers out there are not POV-Ray. They
> usually support exactly one type of primitive: A triangle.

Too bad.  For POV-Ray, that is.

Hopefully someone will try its hand at least to speed up povray triangle 
handling.


-- 
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