POV-Ray : Newsgroups : povray.off-topic : GPU rendering : Re: GPU rendering Server Time
4 Sep 2024 15:16:56 EDT (-0400)
  Re: GPU rendering  
From: Warp
Date: 11 Jan 2010 10:57:02
Message: <4b4b4a4d@news.povray.org>
nemesis <nam### [at] gmailcom> wrote:
> [-- text/plain, encoding 8bit, charset: iso-8859-1, 8 lines --]

> http://www.refractivesoftware.com/

> first VRay going GPU, now this commercial unbiased renderer... I feel a trend
> here.  Seems like the GPU is more capable for raytracing than most are willing
> to accept.  This one is based on CUDA.

  There's a difference: Most raytracers out there are not POV-Ray. They
usually support exactly one type of primitive: A triangle. (The fancier
ones might even support non-tesselated NURBS surfaces, oooh...)

-- 
                                                          - Warp


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