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Le 2010-01-05 20:59, David Given a écrit :
> Would it be feasible to use a plain orthographic camera imaging a plane,
> and then have a function pigment on the plain that used the trace()
> function to manually cast rays at the model? In other words, manually
> building my own camera with trace()? Would this actually work?
>
It can work, but the parsing will be prety slow.
The render itself should be relatively fast.
Alain
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