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Warp wrote:
> CShake <cshake+pov### [at] gmail com> wrote:
>> Good idea, but make sure to set max_trace_level so you don't get
>> infinite internal reflection.
>
> When have you got infinite internal reflection?
>
Hrm, never actually gotten it myself, but I've seen opposed mirrors
create a lot of bounces and slow down rendering. If the exact center of
this scene is sold, I guess it wouldn't be a problem, but if the object
has any transparency I'd be worried about getting another reflection of
the back side of it.
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