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Kevin Wampler wrote:
> David Given wrote:
>> Having thought about it some more, I think that what I'm looking for is
>> a cross between an orthographic and spherical camera --- I want Povray
>> to cast rays radially inwards from a spherical viewing surface towards
>> the centre of my model. Does such a thing exist? If not, can I fake it?
>
> I haven't actually tried this, but perhaps you could put a spherical
> camera at the center of your moon, put everything in your scene into an
> object{...} construct with the no_image attribute, and then put a large
> perfectly reflective sphere centered at your camera around the scene?
Good idea, but make sure to set max_trace_level so you don't get
infinite internal reflection.
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