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gregjohn wrote:
> So far, if I get a set of conditions that look cool in a close-up, the scene is
> "black" when viewed faraway. This makes sense in that I guess an amount of
> scattering that is able to interact significantly with a spotlight will absorb
> everything when seen faraway.
I take this to mean the media extends to "faraway", so you are
actually looking through more "stuff" from the distance. You could
try limiting the media to a smaller container or use a density which
is higher in the cone of the spotlight. It's cheating of course, but
then what you ask for might be an unrealistic effect ;)
You could also try using less dense media with a brighter light
source but stronger fading (smaller fade_distance).
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