|
|
Orchid XP v8 wrote:
> Jim Henderson wrote:
>
>> Oh, sure, the final fight in particular does that - but it just went
>> on for too long and depended too much on CG. When the CG screams out
>> "I am CG!", then it loses my interest.
>
> The "swarm of Smiths" in Reloaded was just silly. He's surrounded by
> 2,000 Smiths, and yet at any second only 2 or maybe 3 of them are
> actually attacking him. Um, why? But more to the point, about halfway
> through it goes into surprisingly poor CGI. You'd think these guys could
> do CGI so well you couldn't even tell, but this stuff looks worse than
> some computer games that are rendered in realtime. WTF?
You are obviously full of BS. Models and renders are friggin' well done
-- you can even see sweat in the skin. The only reason you notice they
are CG is because they are moving like no human being could ever move,
even with the help of wires.
Kinda like the "Jurassic Park" syndrome: "ah, that's obviously CG!"
Really, smartass? What gave you that impression? The fact that there
are no running dinossaurs around so we could film them to be that
realistic moving on screen?
I'm pretty sure you didn't notice most of the CG doubles when they are
not obvious. In particular, Neo's "super-man" flight in the night sky
right in the beginning is pure CG, no Keanu whatsoever. He could be
easily suspended in wires, but while movement is pretty smooth and
natural once he bursts into the clouds the abrupt change of pace between
actor and CG could go bad... so, pure CG all along.
Post a reply to this message
|
|