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Darren New <dne### [at] san rr com> wrote:
> he makes some good points.
I think one point he makes has a lot of merit: Back when film-making
technology was very primitive (by today's standard), it limited what you
could do so much that directors had to actually concentrate on the story
and character development in order for the movie to contain something
watchable, because special effects alone wouldn't do it. Nowadays when you
can control absolutely everything and have whatever you might want show up
on screen, no matter how crazy, it easily derails the directing. The director
might get so enthralled by his own omnipotence to get whatever he wants on
screen that he forgets that he should actually be filming a story, not a
computer graphics demonstration.
This same thing happened with the movie Jaws: The shark prop was so utterly
bad and unrealistic that Spielberg ended up using it as little as possible, and
instead rewrote the script to contain more dialogue and character development,
transforming what would most probably have been a mediocre slasher film into
a masterpiece which regularly ends up in best-films-of-all-time lists.
--
- Warp
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