|
![](/i/fill.gif) |
nemesis wrote:
> I think it's pretty logical. What is ilogical is expecting
> someone not used to visual 3D modelling knowing what extrude or unwrap
> means...
Well, I don't know. All the other 3D modellers have their quirks, but in
all of them, once you've selected the right mode, clicking on a point
and dragging it makes it move. (And also any edges and faces associated
with it, obviously.) In Blender, this basic operation doesn't seem to
work...
Post a reply to this message
|
![](/i/fill.gif) |