POV-Ray : Newsgroups : povray.off-topic : Geometric puzzle : Re: Geometric puzzle Server Time
8 Oct 2024 22:19:25 EDT (-0400)
  Re: Geometric puzzle  
From: scott
Date: 16 Dec 2009 11:23:39
Message: <4b29098b$1@news.povray.org>
> Are you seriously implying that triangles have fundamentally changed 
> somehow?
>
> Last time I checked, the triangles used by the ancient Greeks were pretty 
> similar if not identical to the ones used today.

You clearly have no idea of the sort of tools that are available in mesh 
editors.

Please don't assume they don't exist because you don't know about them.

If you can think of someway that would speed-up mesh editing (eg extruding 
multiple non-planar surfaces, or scaling a group of vertices independently 
of the rest of the mesh, or selecting a "ring" of vertices/edges 
automatically), then it probably exists already.  Other people have thought 
about this quite a lot already.


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