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>> Look at the belt. It's circular. Ever tried drawing a circle using
>> pencil and paper? (Hint: It's physically impossible.)
>
> "Add -> Circle" and work from there?
Except that, as I mentioned, it's not perfectly circular.
>> And that's just making the outline; next you have to somehow model the
>> height of the belt,
>
> "Edit -> Extrude" until it looks about the right height?
>
>> not to mention its thickness.
>
> "Edit -> Extrude" until it looks about the right thickness?
And the tapered end? The beveled edges? The slight deformations along
the Y-axis? (Also, is it just me, or does the buckle self-intersect?)
The belt also presumably has to be curved in *the exact same way* as the
waistline it's supposed to fit around - which is also impossible.
And don't even get me started on the shoes...
>> Impossibility upon impossibility.
>
> If it's impossible how come a relatively novice Blender user can do what
> you just described in under 30 seconds?
You drew this in 30 seconds?
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