POV-Ray : Newsgroups : povray.newusers : Color per vertex triangle mesh to suitable POV-Ray construct : Re: Color per vertex triangle mesh to suitable POV-Ray construct Server Time
8 Jul 2024 02:33:30 EDT (-0400)
  Re: Color per vertex triangle mesh to suitable POV-Ray construct  
From: Warp
Date: 4 Dec 2009 13:48:07
Message: <4b195967@news.povray.org>
PerNyblom <per### [at] hotmailcom> wrote:
> Is there some way to convert an object (such as a triangle mesh) where there are
> colors for each vertex into some POV-Ray equivalent?

  You can define a texture for each vertex point of a mesh.

-- 
                                                          - Warp


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.