> I imagine one could not too difficultly add code that would help the
> software figure out what it needs to see to be correct. It'll certainly be
> easier to start with the almost-right model than to start from scratch.
Even if it can't get it 100% correct, it would be great for very quickly
getting a 95% correct mesh done (with textures!), that only requires a bit
of tidying up in a modeller knowing that the overall dimensions and
proportions are correct.
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