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Sabrina Kilian wrote:
> For 'just' a surreal roller-coaster, figure a few days for drawing up
> the path the coaster will take. A few weeks spent getting a style nailed
> down, be it wood construction or metal or some living organism. Since a
> lot of pieces will be reused, count on just a few months of someone
> working part time to create all the pieces. Maybe just a month if you
> are paying them well. Hopefully you have someone else working on the
> background and scenery that whole time. After all the parts, you start
> assembling them and rendering as you go.
That's really the kind of information I was looking for - is a piece of
scenery in a video game on the order of hours or weeks to produce. Thanks
for the info! It at least gives me a vague idea if I'm talking about a
$100K project or a $10M project. :-)
--
Darren New, San Diego CA, USA (PST)
You know the kamikaze monsters in Serious Sam
with the bombs for hands, that go AAAAAHHHHHHHH!
I want that for a ring tone.
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