POV-Ray : Newsgroups : povray.off-topic : Video game question, sort of... : Video game question, sort of... Server Time
4 Sep 2024 19:20:27 EDT (-0400)
  Video game question, sort of...  
From: Darren New
Date: 24 Nov 2009 17:30:21
Message: <4b0c5e7d$1@news.povray.org>
How much effort, do you think, goes into the interactive parts of the game 
engine vs the non-interactive parts?

In other words, say you wanted to make a trailer for a video game you were 
never going to produce, more a piece of movie than something where you 
needed plot, a real-time engine, AIs, interaction, etc.  Or say something 
like a surreal roller-coaster video, with no player interaction?

How much effort would that really be for a skilled and experienced 
professional?  What do you think it would cost (or how long might it take) 
to put together a video approximately like this, say, if you knew when you 
started that the only result would be this video, and not an actual game?

http://www.youtube.com/watch?v=J8npW85PW0s

Any ideas? Any ideas how you'd find that out easily?

-- 
Darren New, San Diego CA, USA (PST)
   You know the kamikaze monsters in Serious Sam
     with the bombs for hands, that go AAAAAHHHHHHHH!
   I want that for a ring tone.


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