>> I think it would be easiest (ie not take 400 years) if you made a
>> program in a faster language (eg C++) to write a df3 file, and then used
>> POV to render the df3 file as an isosurface.
>
> Why does it have to be an isosurface? If you created a mesh out of it,
> it would probably render about a thousand times faster,
But take a thousand times longer to code :-)
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