abram wrote:
> If you really want to render the mandelbulb with povray you either have to
> unroll the iterations or you have modify povray itself. I chose the
> latter.
>
> You can see here how Povray rendered an isosurface using a mandelbulb
> function. http://softwareprocess.es/x/x/mandelbulb/1povAA.png
>
> I just added a user function in fnintern.cpp. You can do this too or you
> can use my patch found at:
> http://softwareprocess.us/index.cgi/Mandelbulb
>
> The patch itself:
> http://softwareprocess.es/x/x/mandelbulb/fnintern.cpp.patch
That's awesome!
"Later I considered that if you were only going to do so many iterations
that povray's own internal language would've sufficed as it'd just be loop
unrolling."
Heh, I don't think so... It would have been a few orders of magnitude
slower. How long did your two renders take?
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