POV-Ray : Newsgroups : povray.off-topic : Awesome. 3D Mandelbrots : Re: Rendering technology Server Time
5 Sep 2024 03:19:33 EDT (-0400)
  Re: Rendering technology  
From: Nicolas Alvarez
Date: 22 Nov 2009 19:37:33
Message: <4b09d94d$1@news.povray.org>
abram wrote:
> If you really want to render the mandelbulb with povray you either have to
> unroll the iterations or you have modify povray itself. I chose the
> latter.
> 
> You can see here how Povray rendered an isosurface using a mandelbulb
> function. http://softwareprocess.es/x/x/mandelbulb/1povAA.png
> 
> I just added a user function in fnintern.cpp. You can do this too or you
> can use my patch found at:
> http://softwareprocess.us/index.cgi/Mandelbulb
> 
> The patch itself:
> http://softwareprocess.es/x/x/mandelbulb/fnintern.cpp.patch

That's awesome!

"Later I considered that if you were only going to do so many iterations 
that povray's own internal language would've sufficed as it'd just be loop 
unrolling."

Heh, I don't think so... It would have been a few orders of magnitude 
slower. How long did your two renders take?


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