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scott wrote:
> I think it would be easiest (ie not take 400 years) if you made a
> program in a faster language (eg C++) to write a df3 file, and then used
> POV to render the df3 file as an isosurface.
Why does it have to be an isosurface? If you created a mesh out of it,
it would probably render about a thousand times faster, in which case
you could start adding fancy texturing, lighting and other effects
without having to wait until the Sun dies.
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