POV-Ray : Newsgroups : povray.binaries.images : 'Accidental' isosurface : Re: 'Accidental' isosurface Server Time
1 Jun 2024 16:30:38 EDT (-0400)
  Re: 'Accidental' isosurface  
From: CShake
Date: 20 Nov 2009 18:10:24
Message: <4b0721e0$1@news.povray.org>
waggy wrote:
> I modified the (illegal, but still renders) recursive function formulation
> posted by Warp and managed to get a straight SDL isosurface.  This is the result
> of six iterations.  The render time isn't too terribly bad if you can find a
> good combination of accuracy and max_gradient.  Due to the object's fractal
> nature, the reported maximum gradient doesn't help, though.
> 
> Shutdown Warning: The maximum gradient found was 1019075328.000, but
>  max_gradient of the isosurface was set to 2048.000. The isosurface may contain
>  holes! Adjust max_gradient to get a proper rendering of the isosurface.
> 
> -David
> 
> ------------------------------------------------------------------------
> 
Nice!
Now figure out how to zoom in to get all the fun details... ;)

Chris


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