scott wrote:
>> intensity... This would surely be a vast engineering task.
>
> With the ARM processor it would be easy, as all the "standard"
> instructions
> take the same time and all are 32 bits. You can easily look up how each
> part of each instruction maps to each of the 32 bits and then decide what
> patterns to send. You could even probably keep 4 or 6 bits the same (eg
> to do an ADD instruction) and then just set the rest to whatever you want
> to make your pattern (it would just mean random registers got added and
> stored in other ones etc).
>
> I would imagine after a bit of trial and error of different 00000111111
> and 000111 type patterns you could get it working.
Granted, doing something like that would be technically brilliant in my
book.
But to what end?
There are ways to waste time and then there are WAYS to waste time...! ;)
The only people you might impress with something like that would be your D &
D buddy whose got skin like a mole and never leaves his basement and his PC
except to DM your newest AD & D session or chair the local Warhammer club's
meeting.
Most other people would probably just go "dude WTF!"
--
Stefan Viljoen
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