Louis wrote:
>> sounds like gamma handling issue ... check out the threads in this newsgroup
>> that discuss gamma and see if that sheds any light (no pun intended) on your
>> issue.
>>
>> Jim
>
> "#version 3.6" did the trick, thanks!
You may also use #default{finish{ambient 0}} anywhere in your scene
file. 3.7 gives me no problems this way.
Happy Povving,
Sam
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